Monday, February 18, 2019

MATERIAL SHADERS

SHADERS



                                            fabric cheker pattern


                                                             glass shader


                                                     metalic shader


                                                      rim light shader



                                                      double sided shader


                                                    dotted shader


                                                              brick shader


                                                       wooden texture

this are the textures done with maya by using maya's default texture nodes and connected in hypershade

1) fabric cheker pattern (layered texture)

2)glass shader (reflection & refractive index)

3) metalic shader

4) rim light shader(ambient colour)

5)dotted shader (circular ramp)

6) brick shader( grid bumping & noise)

7) wooden texture (grid bump map and fractal )

8) double sided shader

MAINLY USED -  BUMP, NOISE, FRACTAL , TEXTURE NODES

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